Online Courses and Education Great Metaverse Educational







Online Courses and Education Great Metaverse Educational

Governments are also looking at the possibilities of building their activities in the metaverse. For the military, the possibilities are endless : preparing missions, viewing scenarios and training soldiers. Combind with the rise of Massive Open Online Courses (MOOCs), free online courses and education, great metaverse educational institutions can be set up for children from all over the world to attend virtually. The first metaverse university is a fact and the first existing universities are exploring the possibilities .

Metaverse, not Meta!

When I talk about metaverse at events, I hear a lot of people say that they assumd that Meta builds the (only) metaverse. But several metaverses are already active: the big game builders of Fortnite, for example, claim that their game is actually already a kind of metaverse and there are all kinds of open solutions, such as Decentraland and The Sandbox .

Here is another interesting development. I’m not a big fan of Meta due to the endless stream of scandals surrounding the misuse of user data. According to research from Stanford, being CIO & CTO Email List active in the metaverse for 20 minutes provides 20 million data points. With VR headsets, companies can collect all kinds of new data: how people’s legs, hands and bodies move, when the pupils of their eyes contract and dilate, and how their minds react. I don’t know if I want to put all that data in the hands of a company known for exploiting the data commercially.

CIO CTO Email List

But what if Meta develops a similar model for retailers to easily create a place in the metaverse? Just like they did with Instagram Shopping? This will ensure that many more companies can join the metaverse. Such a model seems to be already being developd in China by Alibaba. Apple is now also investing in the metaverse.

See also  Events and Training in the Metaverse I Have Now

Companies Can

In fact, the innovations are not possible without the involvement of large companies with a lot of money. The development itself alone costs a lot of money. Meta estimates it will cost $10 billion this year. I also see cool, decentralize and open-source metaverses emerging, managed and built by the users themselves. They do this with the structure of a Decentralized Autonomous Organization ( DAO ). The rules are designe by the users. Fully democratic. Since the rules are programmed on the blockchain, misconduct is prevented. Doing evil is automatically made impossible.

According to Meta, it will still take a few years before we really use the metaverse en masse. VR experts also predict that the hype cycle will not just continue to spiral upwards at the moment. There are now all kinds of flourishing discussions about the necessary legal frameworks and, of course, studies are also being conducted into the effects of, for example, the long-term use of metaverse on the body. I will continue to follow developments closely.

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